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Kaum ist Weihnachten vorbei, scheint bei BioWare die ruhige Zeit beendet zu sein. Denn bereits seit heute Morgen um 11:00 Uhr sind die Spielserver zwecks Wartungsarbeiten nicht erreichbar. Diese werden voraussichtlich bis 17:00 Uhr andauern und bringen den Patch 1.0.1 mit sich.
Ihr müsst euch also noch ein paar Stunden gedulden und könnt euch in der Zwischenzeit beispielsweise über die restlichen Weihnachts-Plätzchen hermachen. In knapp dreieinhalb Stunden soll es dann wieder weitergehen.
Was euch in Patch 1.0.1 alles erwartet, erfahrt Ihr übrigens in den vorläufigen, englischsprachigen Patch-Notes.

SWTOR Patch 1.0.1 – vorläufige Patch Notes

Classes and Combat



Combat Bug Fixes
  • Fixed a bug that could cause the global cooldown to display incorrectly in the UI.
Imperial Agent
  • Operative
    • The tooltip for Acid Blade now displays the correct information.
Companion Characters



Companions
  • Kira Carson
    • Fixed an issue that could cause Kira’s affection progression to become blocked.
Bug Fixes
  • Companion Character dialogue now plays at the correct volume.
Crew Skills



Bug Fixes
  • Corrected an issue that could cause some gathering nodes to appear as unharvestable.
Flashpoints and Operations



Flashpoints
  • Mandalorian Raiders
    • Crowd control immunity has been removed from several members of the Enemy Boarding Party.
  • Colicoid War Game
    • An issue that prevented some players from mounting turrets in this Flashpoint has been corrected.
  • The Red Reaper
    • Darth Ikoral now uses his abilities correctly.
  • Directive 7
    • Mentor now resets correctly if he defeats the player group.
Operations
  • Eternity Vault
    • Fixed an issue that could cause players to instantly die when affected by Soa’s knockback.
    • Turrets in Normal Mode no longer behave as turrets from Hard Mode.
    • Players are now able to properly obtain loot from chests.
    • The Ancient Pylons now spawn enemies at the correct intervals.
  • Karagga’s Palace
    • Players no longer need to reset this Operation if they do not defeat Bonethrasher.
    • Corrected an issue that caused some players to become stuck at the throne room door.
Bug Fixes
  • All players in a group who have a daily Flashpoint mission now get credit for completing that Flashpoint.
Missions and NPCs



Missions
  • Imperial
    • A New Master: Defeating Teeno no longer causes him to surrender on top of Phyne, making him difficult to interact with.
    • General Faraire: All of Khourlet’s Elite Guards are now accessible by the player.
  • Bug Fixes
    • Fixed a mission-related issue that could cause poor performance and client crashes on Taris for some players.
NPCs
  • Bug Fixes
    • Corrected several instances of non-interactive NPCs appearing and disappearing from the player’s view.
PvP



Warzones
  • General
    • Rewards for winning Warzones have been increased.
    • Warzone completion rewards have been decreased.
Bug Fixes
  • Voidstar
    • Corrected an issue that could prevent some players from entering the Voidstar.
UI



Bug Fixes
  • Fixed a bug that could prevent players from accepting pending mission rewards.
  • Targeting a friendly player no longer occasionally displays incorrect text for the character’s name.
  • Corrected an issue that could cause some auction expirations to behave incorrectly.
  • The splash screen no longer displays longer than the “accept changes” dialogue when changing resolutions on some computers.
  • Master Looter now works correctly for items being looted from chests.
  • The server select screen no longer displays over the character select after being disconnected for being away.
  • Corrected an issue that could cause mission mapnotes to disappear when a new mission is obtained.
Miscellaneous Bug Fixes
  • Special characters no longer display incorrectly in the French credits.
  • Remaining baby names have been added to the credits.
  • Corrected a link that displayed in French and German versions when the servers are unavailable.