norrin released an updated beta version of his revive script on the BI forums.
Quote norrin :
This package of scripts creates playable units that fall unconscious when killed, which can then be revived. Enabling the ability to revive and heal other players, along with the combination of revive and respawn can really enrich your mission. The scripts can be used to enforce cooperation between players as you'll need to stick together and help one another to successfully complete a mission and they can also be used to limit the number of lives given to each player in respawn missions. These canned scripts take the guess work out of building respawn and revive into your mission and be used with the AI-enabled or disabled in the description.ext or at the mission briefing screen.
Fixes:
- - Dr_Eyeball’s list of fixes
- Le_CuLtO's unconcious dialog size fix
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