kju has submitted a new version of this gamemode based on AAS for Operation Arrowhead.

Quote kju :
Once again a smaller update with mostly smaller improvements and additions.

Do note the first new parameter:
Think of limited reinforcement numbers similar to the BF2 ticket system.
You can use it to disable respawn completely as well.
  • Added: parameter to set number of reinforcements for attackers/defenders.
  • Added: parameter to enable TK mirror damage system.
  • Added: parameter to configure night vision availability for AI.Added: system to avoid spilling bug.
  • Changed: Improve death scene simulation.
  • Changed: Reduce the velocity the unit is thrown of by a HALO jump by 50%.
  • Changed: Make AI use available vehicles more often.
  • Changed: Enlarge completion radius for SAD waypoints.Changed: Set AI units to combat mode "RED".
  • Fixed: Airlift may attach wrong vehicle when two vehicles close to each other.Fixed: Client main thread is not paused on mission end.
The optional AI mode can be used for enjoyment while waiting for the server
to fill or as training. See the details in the features section of the wiki.

You can review the list of changes in detail.

Find more about A&S ProMode, its features and countless configuration options in the wiki.

Leave your feedback in the forum and enjoy!




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