shezan74 submitted the newest version of his World Tools program.
This tool can help you to create your own maps for ArmA 2 (and now also Operation Arrowhead) and makes placing objects a lot easier by giving you acces to different placement and generating tools.
Changes in version 1.4:
- Added: SQM / SQF-BIEDI script files to V3 feature: World tools now loads your .sqm and your .biedi files and export them into Visitor 3 importable format. [Featured requested and tested by Bad Benson]
Biedi are the files created by 3D Editor in ArmA2 and ArmA2 OA (ALT-E from the main screen). Biedi are the companion files of SQF mission file format.
Program will search into your P:\ disk (if you're a Visitor3 user) trying to match the editor objects with the objects into your ca\ and other object folders.- Added: Now in forest generator and object remapping the user can remap/place objects that aren't defined in object list, by indicating the path of the object (eg. ca\buildings\tent).
- Added: Forest generator now inform user about the percentage of each mask color into the map. Now you know what you could easily ignore.
- New feature: Forest Generator is now able to SIMULATE forest generation results for easy tuning of final number of objects.
- Bug: Object selection form doesn't remind last position after third open
- Changed: Check for updates will open default browser.
Weiterlesen...


LinkBack URL
About LinkBacks






Zitieren
Lesezeichen